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Flash CS4: The Missing Manual

Flash CS4: The Missing Manual PDF Author: Chris Grover
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596554279
Category : Computers
Languages : en
Pages : 752

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Book Description
Unlock the power of Flash and bring gorgeous animations to life onscreen. It's easy with Flash CS4: The Missing Manual. You'll start creating animations in the first chapter, and will learn to produce effective, well-planned visuals that get your message across. This entertaining new edition includes a complete primer on animation, a guided tour of the program's tools, lots of new illustrations, and more details on working with video. Beginners will learn to use the software in no time, and experienced Flash designers will improve their skills. Expanded and revised to cover the new version of Flash, every chapter in this book provides step-by-step tutorials to help you: Learn to draw objects, animate them, and integrate your own audio and video files Add interactivity, use special effects, learn morphing, and much more Check your work with the book's online example files and completed animations Discover new Flash toolkits and features such as Frameless Animation Use every timesaving aspect of Flash CS4, such as Library objects and Symbols Learn how to automate your drawings and animations with ActionScript 3.0 With this book, absolutely no programming is necessary to get started with Flash CS4. Flash CS4: The Missing Manual explains in jargon-free English exactly what you need to know to use Flash effectively, while avoiding common pitfalls, right from the start.

Flash CS4: The Missing Manual

Flash CS4: The Missing Manual PDF Author: Chris Grover
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596554279
Category : Computers
Languages : en
Pages : 752

View

Book Description
Unlock the power of Flash and bring gorgeous animations to life onscreen. It's easy with Flash CS4: The Missing Manual. You'll start creating animations in the first chapter, and will learn to produce effective, well-planned visuals that get your message across. This entertaining new edition includes a complete primer on animation, a guided tour of the program's tools, lots of new illustrations, and more details on working with video. Beginners will learn to use the software in no time, and experienced Flash designers will improve their skills. Expanded and revised to cover the new version of Flash, every chapter in this book provides step-by-step tutorials to help you: Learn to draw objects, animate them, and integrate your own audio and video files Add interactivity, use special effects, learn morphing, and much more Check your work with the book's online example files and completed animations Discover new Flash toolkits and features such as Frameless Animation Use every timesaving aspect of Flash CS4, such as Library objects and Symbols Learn how to automate your drawings and animations with ActionScript 3.0 With this book, absolutely no programming is necessary to get started with Flash CS4. Flash CS4: The Missing Manual explains in jargon-free English exactly what you need to know to use Flash effectively, while avoiding common pitfalls, right from the start.

Dreamweaver CS4: The Missing Manual

Dreamweaver CS4: The Missing Manual PDF Author: David Sawyer McFarland
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596554262
Category : Computers
Languages : en
Pages : 1090

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Book Description
When it comes to building professional websites, Dreamweaver CS4 is capable of doing more than any other web design program -- including previous versions of Dreamweaver. But the software's sophisticated features aren't simple. Dreamweaver CS4: The Missing Manual will help you master this program quickly, so you can bring stunning, interactive websites to life. Under the expert guidance of bestselling author and teacher David McFarland, you'll learn how to build professional-looking websites quickly and painlessly. McFarland has loaded the book with over 150 pages of hands-on tutorials to help you create database-enabled PHP pages, use Cascading Style Sheets (CSS) for cutting-edge design, add XML-based news feeds, include dynamic effects with JavaScript and AJAX, and more. This witty and objective book offers jargon-free language and clear descriptions that will help you: Learn how to control the appearance of your web pages with CSS, from the basics to advanced techniques Design dynamic database-driven websites, from blogs to product catalogs, and from shopping carts to newsletter signup forms Add interactivity to your website with ready-to-use JavaScript programs from Adobe's Spry Framework Effortlessly control the many helper files that power your website and manage thousands of pages Examine web-page components and Dreamweaver's capabilities with the book's "live examples" Perfect for beginners who need step-by-step guidance, and for longtime Dreamweaver designers who need a handy reference to the new version, this thoroughly updated edition of our bestselling Missing Manual is your complete guide to designing, organizing, building, and deploying websites. It's the ultimate atlas for Dreamweaver CS4.

Palm webOS

Palm webOS PDF Author: Mitch Allen
Publisher: "O'Reilly Media, Inc."
ISBN: 9781449379230
Category : Computers
Languages : en
Pages : 464

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Book Description
A Note from the Author and from O'Reilly Media about what this bookdoes--and doesn't--do: Palm webOS is a brand new platform and represents a very different type ofoperating system where the web runtime is used as the basis for the UI andApplication model. Palm and O'Reilly felt that it was important to have abook available to help developers get a basic understanding of the new Palmplatform at the time that the SDK was released; this timing played a majorrole in the content and structure of the book. Ideally this book would have been a complete reference of the new platformbut that wasn't possible since the content was written at the same time asthe software SDK was being developed by the Palm engineering team. The bookdoes provide a complete overview of Palm webOS, a thorough description ofthe application model and gives details on many key design concepts. Thereare descriptions and examples of UI widgets, services, storage,notifications, dashboards and background applications, serving as a greatintroduction but not as a definitive source. The book uses a simple News reader application to illustrate the technicaldescriptions but the examples are not intended to serve as a cookbooktutorial. Experienced developers should be able to use the examples to buildup a working application chapter by chapter but others may not find theloose descriptions adequate for recreating the application unaided. Overtime, these different needs will be filled by other books, but in themeantime we hope that this book will serve a valuable role introducingdevelopers to webOS and giving them a way of getting started with webOSapplication development. A second printing of the book will update any original coverage obsoleted bysubsequent Mojo SDK builds. For owners of the original printing of the book,all of these updates are posted on the "View/Submit Errata" link (please seeleft-hand column of this web page). Thanks for understanding that book publishing and coverage of rapidly movingtechnologies can sometimes be an inexact science; we knew there'd be a needfor a book such as Palm webOS: The Insider's Guide to DevelopingApplications in JavaScript using the Palm MojoT Framework, and there'scertainly no better person to write that book that Mitch Allen; that said,we understand that because it is such a new operating system and SDK, therewould (and will continue to be) changes that at best can't be documented andexplored until new printings of the books are released. In the meantime wewill be diligent in posting updates to this book's O'Reilly Media catalogpage. DescriptionThis is the official guide to building native JavaScript applications for Palm's new mobile operating system, Palm® webOS™. Written by Palm's software chief technology officer along with the Palm webOS development team, Palm webOS provides a complete tutorial on the design principles, architecture, UI, tools, and services necessary to develop webOS applications-including the Mojo JavaScript framework and Palm's SDK. Palm webOS is designed to support a fast and superb user experience using established web standards, so if you're familiar with HTML, CSS, and JavaScript, you're ready to build applications for any webOS-based device, including the Palm Pre. You'll gain expertise, chapter by chapter, as you build a working mobile application through the course of the book. You'll also learn how to extend existing web apps to work with the new generation of mobile phones. Get a thorough overview of the webOS platform and architecture Understand the critical concepts for application design: what separates webOS from other web and mobile platforms Learn the details of Mojo's development tools and SDK for building and testing mobile applications Examine best practices, important considerations, and guiding principles for developing with webOS and the Mojo framework

ActionScript Cookbook

ActionScript Cookbook PDF Author: Joey Lott
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596004903
Category : Computers
Languages : en
Pages : 869

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Book Description
A guide to ActionScript covers such topics as runtime, color, drawing, masking, arrays, movie clips, strings, and sound.

Dreamweaver CS5 All-in-One For Dummies

Dreamweaver CS5 All-in-One For Dummies PDF Author: Sue Jenkins
Publisher: John Wiley & Sons
ISBN: 9780470873274
Category : Computers
Languages : en
Pages : 840

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Book Description
Everything web designers need to build sites with Dreamweaver Dreamweaver is the leading website creation tool, with 90 percent of the market share. The nine minibooks that make up this guide cover getting started with Dreamweaver CS5, creating and publishing great sites, making pages dynamic, building web applications, and much more, including all the upgrades in Dreamweaver CS5. Dreamweaver is the gold standard for website development software; this complete reference covers what both beginners and intermediate-level users need to know to make the most of Dreamweaver CS5 and create professional-quality sites Nine minibooks cover getting started, mastering Dreamweaver basics, working like a pro, energizing your site, publishing your site, working collaboratively, building Web applications, making pages dynamic, and developing applications rapidly Teaches how to customize the workspace; understand the Panels and Properties Inspector; plan, design, and manage your site; work with text and graphics; add Flash, movies, and sound; work with Cascading Style Sheets, JavaScript, and Ajax, connect to a database, and much more Dreamweaver CS5 All-in-One For Dummies gives web designers essential information for creating, managing, and maintaining all types of websites.

ActionScript 3.0

ActionScript 3.0 PDF Author: Derrick Ypenburg
Publisher: Peachpit Press
ISBN: 9780132104333
Category : Computers
Languages : en
Pages : 336

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Book Description
ActionScript is the programming language integral to the Adobe Technology Platform. It began as a simple scripting language for creating interactivity and animation in Flash, but is now used to create full-featured Web applications, not only in Flash but in Flex. ActionScript 3, introduced with Flex 2, is now a full-fledged object-oriented programming language, and the need for teaching materials, for both newcomers and veterans, is great. This task-based tutorial is for students with no programming experience as well as those programmers who have learned earlier versions of the programming language and now need to learn the new version. The book walks a reader through all the fundamentals, then moves on to creating interactivity, working with data, looping and decision making, programming visualizations, and working with multimedia. It's a complete end-to-end tutorial.

Strategy Game Programming with DirectX 9.0

Strategy Game Programming with DirectX 9.0 PDF Author: Todd Barron
Publisher: Wordware Publishing, Inc.
ISBN: 1556229224
Category : Computers
Languages : en
Pages : 538

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Book Description
This book gives hobbyists and professional programmers the knowledge necessary to create a real time strategy game of their own.

Flash Programming for the Social & Behavioral Sciences

Flash Programming for the Social & Behavioral Sciences PDF Author: Yana Weinstein
Publisher: SAGE Publications
ISBN: 1452289980
Category : Social Science
Languages : en
Pages : 184

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Book Description
Adobe Flash is one of the most popular languages for animated web content, and recently social and behavioral scientists have started to take advantage of it to collect data online. Flash Programming for the Social and Behavioral Sciences: A Simple Guide to Sophisticated Online Surveys and Experiments is a unique, step-by-step guide to using Adobe Flash to develop experiments and other research tools. Each chapter presents a set of techniques required for one aspect of programming an experiment, with students following instructions in italics and working through the code included in the text. Most chapters end with an exercise to put the newly learned techniques into practice.

Beginning iOS 5 Development

Beginning iOS 5 Development PDF Author: David Mark
Publisher: Apress
ISBN: 143023606X
Category : Computers
Languages : en
Pages : 752

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Book Description
The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style

Macromedia Studio MX 2004

Macromedia Studio MX 2004 PDF Author: Shaowen Bardzell
Publisher: Macromedia Press
ISBN: 9780321241580
Category : Computers
Languages : en
Pages : 493

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Book Description
Macromedia Studio MX 2004: Training from the Source provides a comprehensive, working introduction to the most powerful Web design and development suite available, Macromedia Studio MX. In this hands-on, project-based book for active learners, you'll get a solid overview of how you can use the integrated workflow of Macromedia's Studio MX product suite to create your own dazzling sites. Starting from the ground up, you'll build two Web sites. In the first half of the book, you'll combine the strengths of Macromedia Flash, Fireworks, Dreamweaver, and FreeHand to create an attractive, yet maintainable site. In the second half of the book, you'll focus on building a powerful and dynamic user experience, by combining Macromedia Flash, Dreamweaver, and ColdFusion. The enclosed CD-ROM contains all the files you need to complete the projects, plus completed files for you to compare with your results and use as models for future projects.